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Alexey Gorelov
CG generalist, FX / CFX TD
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Houdini
Houdini 2010 - 2014
Digital Painting
Drawings
Round brilliant modeled with gem cut HDA first render test
Round brilliant cut Houdini HDA
sheet metal prop (edges curling toolkit test)
"Piggy face" experiment (with my new integral surface tool)
[RnD] Accurate sphere packing scatter tool for Houdini
Mantra 3D procedural marble textures [Bake ready]
[R&D] The Tools for a curve-based modeling techniques in Houdini
Tea infuser with Integral Curve Method
Integral modeling & animation of a safety pin
[WIP] Integral 2d & 3d Curves
Random cavity generator
Superquadrify: L^p space deformer
[WIP] Toolkit for edges curling / bending / hemming
2D Compressible Solvers R&D, 2016
Implicit Surfaces R&D
Levelset CSG Modeling, 2013
Procedural architecture HDAs, 2012
Greeble for Houdini, 2012
Mantra shader for Gradient-index optics, 2012
Diffusion-limited aggregation (DLA), 2010
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