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Alexey Gorelov
CG generalist, FX / CFX TD
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Houdini
Houdini 2010 - 2014
Digital Painting
Drawings
Round brilliant modeled with gem cut HDA first render test
Round brilliant cut Houdini HDA
[RnD] Accurate sphere packing scatter tool for Houdini
"Piggy face" experiment (with my new integral surface tool)
Mantra 3D procedural marble textures [Bake ready]
[R&D] The Tools for a curve-based modeling techniques in Houdini
"Almost like Earth..." [WiP]
Tea infuser with Integral Curve Method
Integral modeling & animation of a safety pin
[WIP] Integral 2d & 3d Curves
Random cavity generator
Superquadrify: L^p space deformer
sheet metal prop (edges curling toolkit test)
[WIP] Toolkit for edges curling / bending / hemming
2D Compressible Solvers R&D, 2016
Implicit Surfaces R&D
Levelset CSG Modeling, 2013
Procedural architecture HDAs, 2012
Greeble for Houdini, 2012
Mantra shader for Gradient-index optics, 2012
Diffusion-limited aggregation (DLA), 2010
Surreal eye, 2011
SF Landscape sketch, 2011
Dragon'чик, 2002
Vehicles concept sketches (before 2005)
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